Unnannounced/Cancelled Video Game Project - for THQ Nordic

Concept Art and Look Development

Explorational works mostly focussing on character design, made during the preproduction phase for for a video game project, which was supposed to expand an existing IP.

"Knights": Technologically advanced and heavily armored. 
Basesuit Development and Bodymodification:
"Trappers": Low-Tech, using natural resources,
alchemy and hunting in the wilderness to survive.
Additional sketches and concepts
for environment and gameplay elements:
"Techmages": Giving up their humanity in trade of power.
"Survivors": people caught in the in-between,
scavenging and managing the hardships.
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