Unnannounced/Cancelled Video Game Project - for THQ Nordic

Concept Art and Look Development

Explorational works mostly focussing on character design, made during the preproduction phase for for a video game project, which was supposed to expand an existing IP.

"Knights": Technologically advanced and heavily armored. 
basic suit design: exploring options for modular elements and variations
basic suit design: exploring options for modular elements and variations
basic suit design: exploring options for modular elements and variations
basic suit design: exploring options for modular elements and variations
basic helmet design: exploring options for modular elements and variations
basic helmet design: exploring options for modular elements and variations
material definition
material definition
basesuit and armor layering
basesuit and armor layering
exploring female armor and character design
exploring female armor and character design
guard + equipment
guard + equipment
thumbnails
thumbnails
Basesuit Development and Bodymodification:
basesuit overview
basesuit overview
basic structure options for basesuit and variants
basic structure options for basesuit and variants
basic structure options for basesuit and variants
basic structure options for basesuit and variants
attachment point options for cloth
attachment point options for cloth
drug enhancement
drug enhancement
combining body modification and armor / gear
combining body modification and armor / gear
prosthetic options
prosthetic options
"Trappers": Low-Tech, using natural resources,
alchemy and hunting in the wilderness to survive.
design A - layering of elements + variants
design A - layering of elements + variants
design B - layering of elements + variants
design B - layering of elements + variants
material definition
material definition
V1 - Layering
V1 - Layering
V2 - Layering
V2 - Layering
bone decor
bone decor
examples: armor and attachment options
examples: armor and attachment options
armor and attachment options
armor and attachment options
armor and attachment options
armor and attachment options
armor and attachment options
armor and attachment options
general population
general population
job options
job options
design exploration
design exploration
design exploration + layering
design exploration + layering
design exploration + layering
design exploration + layering
design exploration
design exploration
design exploration
design exploration
design exploration
design exploration
Additional sketches and concepts
for environment and gameplay elements:
GOO - Environment
GOO - Environment
GOO - Affected Nature
GOO - Affected Nature
GOO - Victims
GOO - Victims
Protection Spells
Protection Spells
Protection Spells
Protection Spells
Protection Spells
Protection Spells
Protection Spells - Poles
Protection Spells - Poles
Protection Spells - Shrines
Protection Spells - Shrines
"Techmages": Giving up their humanity in trade of power.
corruption progression
corruption progression
corruption progression
corruption progression
corruption vfx
corruption vfx
basesuit design
basesuit design
full design
full design
full design - layering
full design - layering
armor shape options
armor shape options
armor designs + variants
armor designs + variants
armor designs + variants, cloth and masks
armor designs + variants, cloth and masks
masks and headgear options and combinations
masks and headgear options and combinations
exploring details
exploring details
exploring material options
exploring material options
exploring shape options
exploring shape options
early explorations, general population
early explorations, general population
early hairstyle exploration
early hairstyle exploration
gameplay options
gameplay options
gameplay options
gameplay options
gameplay options - enemies
gameplay options - enemies
"Survivors": people caught in the in-between,
scavenging and managing the hardships.
Sketches
Sketches
Sketches - Layering
Sketches - Layering
Material Overview - V1
Material Overview - V1
Layering V1
Layering V1
Material Overview - V2
Material Overview - V2
Layering V2
Layering V2
Sketches
Sketches
Sketches - Layering
Sketches - Layering
Material Overview - V1
Material Overview - V1
Layering V1
Layering V1
Material Overview - V2
Material Overview - V2
Layering V2
Layering V2
Sketches
Sketches
Children - Accessoires and Items
Children - Accessoires and Items
Material Overview - Child V1
Material Overview - Child V1
Layering - Child V1
Layering - Child V1
Material Overview - Child V1
Material Overview - Child V1
Layering - Child V2
Layering - Child V2
Additional Hairstyles
Additional Hairstyles
Skin Detail Options
Skin Detail Options
Skin Variations
Skin Variations
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