Unnannounced/Cancelled Video Game Project - for THQ Nordic
Concept Art and Look Development
Explorational works mostly focussing on character design, made during the preproduction phase for for a video game project, which was supposed to expand an existing IP.
"Knights": Technologically advanced and heavily armored.
Basesuit Development and Bodymodification:
"Trappers": Low-Tech, using natural resources,
alchemy and hunting in the wilderness to survive.
alchemy and hunting in the wilderness to survive.
Additional sketches and concepts
for environment and gameplay elements:
for environment and gameplay elements:
"Techmages": Giving up their humanity in trade of power.
"Survivors": people caught in the in-between,
scavenging and managing the hardships.
scavenging and managing the hardships.